Pirates of the Amazon

batman2.png

Last Monday, the “Pirates of the Amazon” project was launched. Described by its developers as “an artistic parody” and “a ready-made and social sculpture of contemporary internet user culture” that “addresses the topic of current media distribution models vs. current culture and technical possibilities”, it’s basically a Firefox add-on that inserts a “download 4 free” button on Amazon, which links to corresponding Piratebay BitTorrents. The add-on lowers the technical barrier to enable anyone to choose between “add to shopping cart” or “download 4 free”. ‘Pirates of the Amazon’ is not the only Amazon hack (remember Amazon Noir?) or pirate add-on for Firefox: IMDB, Last.fm, and Rotten Tomatoes all have their own pirate skin available. This particular one, developed by two students at the Media Design M.A. department of the Piet Zwart Institute Rotterdam, did get quite a bit of attention. It made headline news on digg.com and was covered by Torrentfreak, CNET, the Washington Post and thousands of blogs out there.

However, in a message posted on Nettime yesterday, Florian Cramer (who teaches at Piet Zwart) & jaromil (the project tutor) wrote that the project received a take down request by the lawyers of Amazon.com. They write: “In our point of view, the legal grounds for that are contestable since the add-on itself did not download anything. It only provided a user interface link between the web sites Amazon.com and thepiratebay.org. Nevertheless, the creators complied to the request, taking both the add-on and original web site offline”.

They continue: “What is perhaps more disturbing however, are the openly hostile and aggressive Internet user comments in blogs and on digg.com. Unlike in a comparable situation only a couple of years ago, the majority of commentators failed to see the highly parodistic and artistic nature of “Pirates of the Amazon”.” (…) Apart from its humorous value and cleverness, the project is interesting on many levels and layers: For example, not just as a funny artistic hack of Amazon.com and The Pirate Bay, but also as a critique of mainstream media consumer culture creating the great “content” overlap between the two sites. We clearly see this project as a practical media experiment and artistic design investigation into the status of media creation, distribution and consumption on the Internet.

With the take down notice from Amazon.com, our students have been scared away from pursuing their art, research and learning in our institute. We do not want a culture in which students have to preemptively censor their study because their work confronts culture with controversial and challenging issues. We would like to gather statements in support of the “Pirates of theAmazon”. The students are turning their web sites into a documentation of their project and the reactions it triggered. If you would like tosupport them and contribute a short statement, please get in touch with us.”

The add-on itself, by the way, is still available online, here for example (In Firefox > file > open file > select the xpi file)

update: interesting reaction from tobias c. van Veen

“What does it mean to connect two things together? Much of critical scholarly work relies upon the process of citation: taking a piece of X in order to link it to Y, and thereby revealing the ways in which X and Y relate to each other. Without the ability to cite things, to sample them and to link them together, the process of scholarly work, if not writing and creative action itself, is obliterated before it begins. What does citation mean on the internet? It means not only ‘sampling’ as we commonly grasp it, but the ability to hyperlink. What is critical scholarly work on the internet? Such work no longer only takes the shape of a discourse or commentary, an essay posted somewhere or a blog; such work is increasingly taking the shape — and has for some time — of a website or other piece of software that demonstrates the principles it wishes to investigate. Such is the software project [ pirates-of-the-amazon.com ]. By linking the BitTorrent search engine [piratebay.org] to [Amazon.com] in such a way to reveal the ‘links’ between paid and free content, a critical operation is opened between the two sites that, in its turn, opens a debate over the evolution of property in the 21st century. Such critical scholarly work in the shape of software, Firefox add-ons and other methods demonstrates its force precisely when it is able to carry out what it conceptualizes. Thus we must ask what is achieved when such work is not only attacked by the corporate entity in this discussion, Amazon.com, but when the service provider is pressured to in turn subject pressure on the scholarly researchers to censure, remove and shut down the project. This is nothing less than the censorship of a critical scholarly text — a kind of book-burning of the 21C. That it takes on a very different form today illustrates how censorship itself is no longer about *what* you write, or *where* you get it from, but how the nature of the citation itself — from written text to resampling code & providing links to controversial methods of property redistribution — has shifted with the digital era. While such censure demonstrates the value of critical online work such as [ pirates-of-the-amazon.com ], it is also all too frighteningly effective in silencing the possibility of debate over precisely these questions of property, citation, hyperlinking, and sampling”.

Animating the Interface

grandaddy2.jpg

Here are some quotes from German sociologist and media researcher Volker Grassmuck:

“Animation’ is the bestowment of a soul onto technical objects, a secondary animism. For a specialist in psychological aspects of religion the underlying mechanism might be the same – a projection. But now the objects onto which supernatural qualities are projected are not natural any more, they are technical, man-made. They are media.”
(‘From Animism to Animation. Towards a Re-Enchantment of the World‘)

“Having passed through history from animism to animation (animateness of the first, and secondary animation of the second nature), the subject, in its quest for reunification, has returned into its self-made paradise. Flusser’s demand for thought, feeling and action in the ‘possibility’ category would thus mean getting involved with the computer. The machine, being called host and server, is only too ready to let us get involved. It is up to us to let ourselves be invited and served up by these machines, to get settled in them.”
(‘Computer Aided Nature in the Turing Galaxy. Life on stage of Computerspace‘)

Some nice video works that seem to literally take up that last advise…Stewart Smith, ‘Jed’s other poem (beautiful ground)’ (2005)

Stewart Smith programmed this entirely in Applesoft BASIC on a vintage 1979 Apple ][+ with 48K of RAM — a computer so old it has no hard drive, mouse up/down arrow keys, and only types in capitals. Code is Open Source and available on website. Cinematography by Jeff Bernier.” A nice detail of the story is that this was originally a fan vid (for the now disbanded Grandaddy – the song in the video is from their wonderful album ‘The Sophtware Slump’ (2000), that is sort of woven around the story of Jed, a forlorn humanoid robot made of junk parts who eventually dies, leaving behind a few mournful poems) but was eventually adopted as the “official” video for the song.


Michael Wesch, ‘web 2.0 … the machine is us/ing us (final version)’ (2007)
Michael Wesch is a cultural anthropologist and media ecologist exploring the impacts of new media on human interaction. He made this video with CamStudio for the screen captures and Sony Vegas for the panning/cropping/zooming animations. He considered releasing it as an “eternal beta” in true Web 2.0 style, but decided to let it stand as it is and start working on future projects (future videos apparently will address the last 30 seconds of this video – the “rethink …” part). This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License. HiRes versions are available for download.


Alan Becker, ‘Animator vs. Animation’ (2006)
“An animator faces his own animation in deadly combat. The battlefield? The Flash interface itself. A stick figure is created by an animator with the intent to torture. The stick figure drawn by the animator will be using everything he can find – the brush tool, the eraser tool – to get back at his tormentor. It’s resourcefulness versus power. Who will win? You can find out yourself.” It took Alan Becker several months to animate this piece. The sequal too him even longer!

seidel.jpg
Roland Seidel & Achim Stiermann, ‘MAN OS / extraordinateur’ (Installation, 450x450x300 cm , 2005). Video not available as yet.

See Robert Seidel’s website for an overview of this installation. “In Man OS 1 / extraordinateur the internal work processes of a computer are presented in real human form. The Processor is a person who carries out the commands of a user on a monitor. On a stage, whose backdrop is the surface of a screen, the person executes programs, manages the operating system and interacts with a mouse pointer. Added digitally during postproduction, the pointer symbolizes the user who remains invisible throughout the film. Digital processes and human behavior are propelled together and find a common denominator in their fallibility.After the computer has been started, an e-mail arrives from Hans Holbein the Younger. He invites the computer user to smarten up the figures in the painting entitled The Ambassadors, which has arrived with the e-mail, for their Internet appearance. For instance, using Photoshop, one of the two figure’s beards is shaven off. Along with the e-mail, a virus has infiltrated the system in the form of a “bug”, which in the course of events repeatedly sabotages the work processes which seemed to be running smoothly. The character Norton Disk Doctor examines the Processor and finally finds the virus. On the Internet the Processor encounters the characters H, T, M and L, who are responsible for the configuration of the page. Together they visit a ping-pong page, a film page and a few erotic pages. In an Internet shop the processor buys some new accessories, which are then added to into Holbein’s painting. In between, the user listens to music using Soundjam. During a game of PacMan, the Processor is knocked down by ghosts. While burning the new version of Holbein’s painting on a CD, the “Toaster” catches fire and SETI (“Search for Extraterrestrial Intelligence”) reveals that the figures in the painting are extraterrestrial. This is all too much for the Processor and the entire system crashes.”

Update 27.12.2008

I thought this one would fit here as well. It’s “Big Ideas (don’t get any)” by James Houston, one of the Radiohead “Nude” remix videos (see also previous post).

Morphology

morph.jpg

In his essay ‘Animation as Baroque: Fleischer Morphs Harlem; Tangos to Crocodiles’ (in ‘The Vatican to Vegas: A History of Soecial Effects’, and also part of the excellent reader ‘The Sharpest Point Animation at the End of Cinema’, edited by Chris Gehman and Steve Reinke) Norman M. Klein argues that one the governing concepts of animation is “the morph,” the theatrical rupture of the stable image in the transformation of a thing into something else. For Klein, it is a space of entropy within a cartoon itself-an actual “lapse” of scribbles between two more fixed images. The “morph” is a metaphoric, frequently haunted “hesitation” that embodies all our anxieties about the world around us, and it is shorthand for the entire medium’s proclivity for constant metamorphosis.

quote:
“the Morph is solid and absent at the same time. It is like a scar that narrates, a braile of absences. The viewer can practically run a finger across the ridge of hesitation, very haptic, a touch of all-at-once. the drawings leave a elegant wound as they dissolve to make way for motion.
the Morph is also a history of production itself, like many special-effects films: a history of the drawing in decay or erasure; or even of the team who made the effects. In thirties animation, the original drawing was cleaned up, then traced by inkers on to another medium: inked and painted on a cel. In the nineties, it is scanned digitally, then paint-boxed, a morph of production itself, with far fewer strings, often fewer hesitations.
Also, the morph should suggest an uneasy alliance inside the character’s body and inside the atmospheres at the same time. Like Dr. Jekyll nervously grabbing his throat, both the space and the body should look as if they might revert back, as if the air is dangerous. The morph is supposed to look unstable, in hesitation, on a journey into antimatter, where many atmospheres meet”.

Here are some wonderful examples of Morphing in the “Electronic Baroque” era

Robert Arnold: ‘The Morphology of Desire’ (1998)
‘The Morphology of Desire’ is an ongoing project which explores the commodity representation of gender and desire in popular culture, and the relationship between the still image and illusion of cinematic motion, using digital morphing to animate romance novel cover illustrations as a never-ending dance of unrealized desire. Robert Arnold: “My work explores language as object and communication by sampling text from everyday sources like movie trailers, book covers and advertising slogans, and remixing it to create ‘poems’ which address the original material in some way, often with humorous results. I work with video, digital processes and drawing.”

Ronnie Cramer, ‘Pillow Girl’ (2006)
‘Pillow Girl’ was originally a sound-art work. Artist/musician/filmmaker Ronnie Cramer scanned the covers and inside pages of a number of lurid, vintage paperbacks and magazines, then ran the collected image and text data through a variety of synthesizers. The resulting sound files were then processed and remixed into a collection of electronic soundscapes. The visual portion of the piece makes use of the covers themselves, with the illustrated figures coming to life and morphing into one another during the course of the presentation (each cover is visible in its original state for only 1/30th of a second). In addition to being a colorful and impressive visual display, the images presented in ‘Pillow Girl’ are a vivid and fascinating historical encapsulation of how women have been depicted in popular culture.